Railgun: Difference between revisions

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(Created page with "'''Railguns''' are the dominant form of weaponry across the Settled Systems, aside from laser weaponry. It uses electromagnetic force to accelerate a projectile along a set of rails, creating high-velocity projectiles that are extremely deadly. Most railguns in the Settled Systems use A-magnets (high-powered magnets alloyed with trace amounts of Q-magnets) to power the gun. The electromagnetic force applied to the rails means that in smaller...")
 
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'''Railguns''' are the dominant form of weaponry across the [[Settled Systems]], aside from laser weaponry. It uses electromagnetic force to accelerate a projectile along a set of rails, creating high-velocity projectiles that are extremely deadly. Most railguns in the Settled Systems use [[A-magnet|A-magnets]] (high-powered magnets alloyed with trace amounts of [[Q-magnet|Q-magnets]]) to power the gun. The electromagnetic force applied to the rails means that in smaller weapons, the rails will degrade extremely quickly, only lasting an average of 3-5 shots depending on the weapon. Most armies in the Settled Systems use breech-loading mechanisms to quickly and easily replace the rails when rendered unusable. Railguns are typically only used on atmospheric planets due to the high-recoil that comes when operating in vacuum conditions. Though a notable exception are spaceships, which can easily counteract the effects of recoil with stabilization thrusters.
'''Railguns''' are the dominant form of weaponry across the [[Settled Systems]], aside from laser weaponry. It uses electromagnetic force to accelerate a projectile along a set of rails, creating high-velocity projectiles that are extremely deadly. Most railguns in the Settled Systems use [[A-magnet|A-magnets]] (high-powered magnets alloyed with trace amounts of [[Q-magnet|Q-magnets]]) to power the gun. The electromagnetic force applied to the rails means that in smaller weapons, the rails will degrade extremely quickly, only lasting an average of 3-5 shots depending on the weapon. Most armies in the Settled Systems use breech-loading mechanisms to quickly and easily replace the rails when rendered unusable. Railguns are typically only used on atmospheric planets due to the high-recoil that comes when operating in vacuum conditions. Though a notable exception are spaceships, which can easily counteract the effects of recoil with stabilization thrusters.
[[Category:Technology]]

Latest revision as of 22:02, 30 April 2025

Railguns are the dominant form of weaponry across the Settled Systems, aside from laser weaponry. It uses electromagnetic force to accelerate a projectile along a set of rails, creating high-velocity projectiles that are extremely deadly. Most railguns in the Settled Systems use A-magnets (high-powered magnets alloyed with trace amounts of Q-magnets) to power the gun. The electromagnetic force applied to the rails means that in smaller weapons, the rails will degrade extremely quickly, only lasting an average of 3-5 shots depending on the weapon. Most armies in the Settled Systems use breech-loading mechanisms to quickly and easily replace the rails when rendered unusable. Railguns are typically only used on atmospheric planets due to the high-recoil that comes when operating in vacuum conditions. Though a notable exception are spaceships, which can easily counteract the effects of recoil with stabilization thrusters.